Information Sciences

Interdisciplinary Major
(Bachelor of Science)

The interdisciplinary program in Information Science (IS) introduces students to complex information problems topics faced in the knowledge economy. Students will learn essential qualitative and quantitative skills demanded by employers in a digital media environment. Beyond these essential practical skills, students are taught the interpersonal and managerial skills needed to collaborate and coordinate among external stakeholders to achieve a common goal. Internships in Information Science provide qualified students with opportunities for faculty-supervised experience in professional settings outside the classroom. A major in Information Science provides the kind of integrative knowledge that is required for professional careers in a new and emerging media environment.

There are three emphases for the major: Data Science, Game Studies, and Information Technology.

  • The Data Science emphasis is focused on data tools and analytical methods. Students learn to interpret and communicate their findings through courses from the social sciences, computer science, statistics and management. In data science students are trained for deep analytical talent positions in areas such as healthcare, logistics, and insurance industries. 
  • The Game Studies emphasis offers a diverse range of sub-disciplines to develop students into well-rounded game professionals. Students can choose from classes in computer science, communication, psychology, art, business, and music to prepare for careers in game journalism, game studies, game ethics, programming and design. 
  • The Information Technology emphasis offers a solid grounding in computing, mathematics, and communication skills and then builds on that grounding with a broad array of theoretical and applied approaches to information technologies. Students also are expected to be thoroughly equipped with problem solving, collaborative, and presentational skills to prepare for careers in areas such as, systems analysis, human resources, marketing and sales.

The program no longer offers an interdisciplinary minor in Information Sciences.

In addition to the major in Information Sciences, UW-Green Bay also offers an interdisciplinary major and minor in Computer Science. The programs in Information Sciences and in Computer Science all require early and frequent consultations with faculty advisers.

Students may study abroad or at other campuses in the United States through UW-Green Bay’s participation in international exchange programs and National Student Exchange. Travel courses are another option for obtaining academic credits and completing requirements. For more information, contact the Office of International Education at (920) 465-2190 or see

Area of Emphasis

Students must complete requirements in one of the following areas of emphasis:

The following is only an example of a four-year Information Sciences degree program and is subject to change without notice. Students should consult a Information Sciences program advisor to ensure that they have the most accurate and up-to-date information available about a particular four-year degree option.

Phillip G Clampitt; Professor; Ph.D., Kansas, chair

Bryan James Carr; Assistant Professor; Ph.D., Oklahoma

Ankur Chattopadyay; Assistant Professor; Ph.D., University of Colorado at Colorado Springs

Ioana Coman; Assistant Professor; ABD, Tennessee-Knoxville

Laleah H Fernandez; Assistant Professor; M.A., Michigan State University

Mary D Bina; Senior Lecturer; B.F.A., UW-Milwaukee

Benjamin Jay Geisler; Lecturer; M.S., UW-Madison


INFO SCI 198. First Year Seminar. 3 Credits.

Reserved for New Incoming Freshman.

INFO SCI 201. Information, Computers and Society. 3 Credits.

A survey of the social, legal and ethical impacts of computers on individuals and society.
Fall Only.

INFO SCI 210. Information Problems. 3 Credits.

An introduction to understanding and solving information problems, including: a survey of the field of information science; practice in algorithmic thinking; techniques for finding, assessing, organizing, and presenting information; and confrontation with ethical and value issues.

INFO SCI 299. Travel Course. 1-4 Credits.

Travel courses are conducted to various parts of the world and are led by one or more faculty members. May be repeated to different locations.
P: cons of instr & prior trip arr & financial deposit.

INFO SCI 302. Introduction to Data Science. 3 Credits.

This course provides an introduction to data science and provides an overview of useful data science tools. Topics covered will include tools, database management, retrieval and management of data, best practices for effectiveness and mitigating risk.
P: At least 18 credits in COMP SCI, INFO SCI or COMM

INFO SCI 308. Information Technologies. 3 Credits.

A survey of information technologies, their operations and limitations, and how the major electronic technologies are changing and affecting both the workplace and the household.
P: at least 15 credits of supporting core courses in Communication or declared program in Information Sciences

INFO SCI 332. Mobile Platforms and Apps. 3 Credits.

This course has a cross-disciplinary emphasis and pairs up with its COMP SCI counterpart (COMP SCI 232). This course will incorporate a complete study and practice of the mobile application world. Students will explore the mobile applications business from a journalistic and PR point of view. As cross-disciplinary teams, the students in this course pair up with the CS students from CS 232 to design, develop and fully produce one real and unique app. While CS students will focus on the technical aspects of the product, the students in this course will focus on original content creation (such as news stories, brand journalism, video games, videos, etc.) and promotion. This course is open to all IS, Game Studies, Journalism, Mass Media and PR students.
P: At least 18 credits in COMP SCI, INFO SCI or COMM
Fall Only.

INFO SCI 341. Survey of Gaming and Interactive Media. 3 Credits.

This course provides students with a thorough understanding of the history, study, of the modern video game industry and video games as a creative and communicative medium. Subjects covered in this course include the history of the industry in terms of its technological and economic development. Students will also analyze how video games have evolved and used more powerful multimedia capabilities to craft narratives and virtual worlds, and critically engage with game content to analyze games and break them down into component elements to understand what makes for good design. The course will also analyze the cultural and political impact of games from psychological effects to the debate over governmental regulation. The course will also provide students with the tools they need to succeed in a variety of professions in the video game industry, from journalism to development to public relations and beyond.
P: At least 18 credits in COMP SCI, INFO SCI or COMM
Fall Only.

INFO SCI 342. Game Design. 3 Credits.

This course will introduce students to the fundamentals, concepts and tools used in the development of board games, modern 2-D and 3-D real-time interactive computer video games. The fundamentals of video game creation begin with a study of board game creation. Topics covered include game design concepts, design documents, prototyping, artificial intelligence and game mechanics. Students will pitch, design and create their own games in this course.
P: At least 18 credits in COMP SCI, INFO SCI or COMM

INFO SCI 361. Introduction To Information Assurance & Security. 3 Credits.

An exploration of the fundamentals of information assurance and security (IAS). The course will introduce the underlying concepts of IAS in context of today's society. It will explore the security & ethical issues in information and computing from the perspective of today's computing world. It will discuss the appropriate remedies and defense strategies in the wake of today's security threats and attacks. Class topics will focus on physical security, cyber security, network security and software security through lectures and hands on experiments. This course will be of interest to students, who wish to obtain an understanding of the basic principles and practices in IAS. It will cover the fundamental concepts in IAS necessary for understanding the threats to security as well as various defenses against those threats.
Fall Odd.

INFO SCI 390. Technical Writing. 3 Credits.

Scientific and technical writing for professional and lay audiences, including news articles and features, laboratory reports, training and procedure manuals, grant and contract proposals and technical reports.
P: ENG COMP 100 or 164 or ACT English score of 25 or higher; and completion of nat sci gen educ req.

INFO SCI 410. Advanced Information Problems. 3 Credits.

Practice in solving information problems and documenting skills for external audiences.
P: senior status

INFO SCI 411. Statistical Techniques and Decision Modeling. 3 Credits.

This course develops an understanding of core and advanced statistical concepts used in data science. It builds on core statistical concepts covered in other foundational statistics courses. Topics include hypothesis testing, classical and Bayesian statistical inference, multiple regression, logistic regression, analysis of variance, and non-parametric methods. The course also introduces students to decision modeling techniques including Monte Carlo simulation, linear and non-linear optimization, decision trees, and risk analysis. The course includes hands-on exercises with R.
P: BUS ADM 216 or MATH 260 or COMM SCI 205; and INFO SCI 302

INFO SCI 412. Data Mining and Predictive Analytics. 3 Credits.

The course discusses data mining and introduces students to machine learning concepts used in analytics. It provides the basics of building predictive models using structured and unstructured data and clustering, association, and classification techniques. It covers predictive modeling using regression, survival analysis, artificial neural networks, support vector machines, decision trees, and genetic algorithms. The courses involves hands-on exercises with WEKA, Python, and R.
Fall Even.

INFO SCI 430. Information, Media and Society. 3 Credits.

The role of information in society, including interpersonal, mass, and institutional sources, in producing a range of effects on individuals, groups, and society as a whole; critical examination of the changing information environment in legal, economic, political, and social contexts.
P: at least 15 credits of core supporting courses in Communication or declared student in Information Sciences.

INFO SCI 440. Information and Computing Science Practicum. 3 Credits.

A project course in which teams submit proposals to work in an information problem. Projects provide experience in leadership roles, resource allocation, scheduling, documentation, client relations, and presentation. Problems typically draw on a wider array of skills than in other individual classes.
P: sr st.
Fall and Spring.

INFO SCI 478. Honors in the Major. 3 Credits.

Honors in the Major is designed to recognize student excellence within interdisciplinary and disciplinary academic programs.
P: min 3.50 all cses req for major and min gpa 3.75 all UL cses req for major.
Fall and Spring.

INFO SCI 497. Internship. 1-12 Credits.

Supervised practical experience in an organization or activity appropriate to a student's career and educational interests. Internships are supervised by faculty members and require periodic student/faculty meetings.
P: jr st.
Fall and Spring.

INFO SCI 498. Independent Study. 1-4 Credits.

Independent study is offered on an individual basis at the student's request and consists of a program of learning activities planned in consultation with a faculty member. A student wishing to study or conduct research in an area not represented in available scheduled courses should develop a preliminary proposal and seek the sponsorship of a faculty member. The student's advisor can direct him or her to instructors with appropriate interests. A written report or equivalent is required for evaluation, and a short title describing the program must be sent early inthe semester to the registrar for entry on the student's transcript.
P: fr or so st with cum gpa > or = 2.50; or jr or sr st with cum gpa > or = 2.00.
Fall and Spring.

INFO SCI 499. Travel Course. 1-6 Credits.

Travel courses are conducted to various parts of the world and are led by one or more faculty members. May be repeated to different locations.
P: cons of instr & prior trip arr & financial deposit.