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COMP SCI 474. Game Engines. 3 Credits.

This course provides students with an introduction to the theory and practice of video game programming. Students will participate in individual hands-on lab exercises, and also work together like a real game development team to design and build their own functional game using an existing game engine (e.g. Unity, Ogre).
P: 18 credits in COMP SCI, COMM or INFO SCI
Spring Odd.